Królowa Mrozu
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Krolowa Mrozu" nameDescription="krolowa mrozu" race="blood" experience="5000000" speed="830" manacost="0">
<health now="100000" max="100000"/>
<look type="149" head="0" body="47" legs="105" feet="105" addons="2" corpse="3128"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="outfit" interval="1000" chance="10" range="7" item="7171" duration="6500">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="melee" interval="2000" min="-200" max="-835"/>
<attack name="snowball" interval="2000" chance="95" min="-100" max="-769"/>
<attack name="witch wave" interval="3000" chance="7" min="-150" max="-713"/>
<attack name="paralyze" interval="3500" chance="5"/>
</attacks>
<defenses armor="30" defense="32">
<defense name="light healing" interval="2000" chance="60" min="1" max="50000"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<summons max="4">
<summon name="Yeti" interval="1000" chance="10"/>
</summons>
<voices interval="2000" chance="5">
<voice sentence="Zimno!!"/>
<voice sentence="Sluchasz radia Maryja ?! To zaraz dostaniesz w ryja !!"/>
<voice sentence="Zimno!!"/>
</voices>
<loot>
</loot>
</monster>
Robimy plik xml w folderze monsters:
<monster name="Krolowa Mrozu" file="Krolowa Mrozu.xml" />
Król Ognia
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Krol Ognia" tp="1" nameDescription="a krol ognia" race="blood" experience="120000" speed="875" manacost="0">
<health now="224000" max="224000"/>
<look type="35" head="20" body="30" legs="40" feet="50" corpse="2916"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="45"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-150" max="-400">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="melee" interval="2000" min="-410" max="-1090"/>
<attack name="fire field" interval="7500" chance="75"/>
<attack name="great energy beam" interval="7000" chance="60" min="-600" max="-700"/>
<attack name="great fireball" interval="3000" chance="50" min="-300" max="-750"/>
<attack name="orshabaal berserk" interval="8000" chance="55"/>
<attack name="mana drain" interval="4000" chance="30"/>
</attacks>
<defenses armor="56" defense="60">
<defense name="light healing" interval="5000" chance="60" min="20" max="70"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<summons max="4">
<summon name="Orshabaal" interval="1000" chance="10"/>
</summons>
<voices interval="2000" chance="5">
<voice sentence="Po co sie meczysz i tak zginiesz ;]"/>
<voice sentence="Gooorąco ^^!"/>
</voices>
<loot>
<item id="2152" countmax="7" chance1="50000" chancemax="0"/>
<item id="2393" chance="1000"/>
<item id="2470" chance="2000"/>
<item id="2522" chance="1333"/>
<item id="2158" chance="10000"/>
<item id="2319" chance="9000"/>
<item id="2462" chance="50000"/>
<item id="2153" chance="50000"/>
<item id="2472" chance="1857"/>
<item id="1987" chance="33333">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2144" countmax="10" chance1="50000" chancemax="0"/>
<item id="2178" chance="100000"/>
<item id="2402" chance="50000"/>
<item id="2390" chance="2000"/>
<item id="2646" chance="3333"/>
</inside>
</item>
</loot>
</monster>
I do monsters.xml doklejamy to:
<monster name="Krol Ognia" file="Krol Ognia.xml" />
No to już koniec, to są moje propozycje ;]
Rozza ^^
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