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<title>siema</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=34#p34</link>
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<description><![CDATA[Siema All ja nowy na forum z Servera]]></description>
<pubDate>Niedziela 26 Lipiec</pubDate>
<comments>Niedziela 26 Lipiec</comments>
</item>
<item>
<title>siema</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=33#p33</link>
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<description><![CDATA[<a href="http://unidownload.com/downloading-Tibia_549_22.html" target="_blank" rel="nofollow">http://unidownload.com/downloading-Tibia_549_22.html</a>&nbsp; <br />tibia 8.10 ^<br /><br /><a href="http://unidownload.com/downloading-Tibia_549_19.html" target="_blank" rel="nofollow">http://unidownload.com/downloading-Tibia_549_19.html</a><br />tibia 8.11 ^<br /><br />Czekasz chwilę i Ci się pobiera :zadowolony:]]></description>
<pubDate>Wtorek 24 Marzec</pubDate>
<comments>Wtorek 24 Marzec</comments>
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<item>
<title>siema</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=32#p32</link>
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<description><![CDATA[elo ziomy ma mytanie kto mi przesle link eby zainstalowac tibie 8.1 ???]]></description>
<pubDate>Wtorek 24 Marzec</pubDate>
<comments>Wtorek 24 Marzec</comments>
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<item>
<title>Siema ziomy przeczytajcie to co tutaj napisalem ok!!!</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=31#p31</link>
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<description><![CDATA[Zrobilem se konto no pamietacie chyba xXWaclawXx to ja heh i co chwile mi cos pisze i potem jak sie loguje to costam i ze musze 5 minut czekac co jest a tak wogule to kiedyy online bedzie serv ????? jak byscie wiedzieli to pisac na GG:11059572 nawet jak bede niedostepny ok? no albo na email:patrykus.11@o2.pl jasne !!!! <br /><br />:) :) :) :) :D:)]]></description>
<pubDate>Wtorek 24 Marzec</pubDate>
<comments>Wtorek 24 Marzec</comments>
</item>
<item>
<title>iNOWY PROSTOTS</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=29#p29</link>
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<description><![CDATA[jakie IP ma nowy PROSTOTS i pod jaką tibię i czy będą ci sami GMowie.]]></description>
<pubDate>Niedziela 22 Marzec</pubDate>
<comments>Niedziela 22 Marzec</comments>
</item>
<item>
<title></title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=28#p28</link>
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<description><![CDATA[Hmm, Ty?:P]]></description>
<pubDate>Niedziela 22 Marzec</pubDate>
<comments>Niedziela 22 Marzec</comments>
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<item>
<title></title>
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<description><![CDATA[no a jak myslisz kto zalozyc ten skrypt? xD]]></description>
<pubDate>Niedziela 22 Marzec</pubDate>
<comments>Niedziela 22 Marzec</comments>
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<item>
<title></title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=20#p20</link>
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<description><![CDATA[Fajne, fajne... Kto wpadł na ten pomysł ? ;]]]></description>
<pubDate>Sobota 21 Marzec</pubDate>
<comments>Sobota 21 Marzec</comments>
</item>
<item>
<title></title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=19#p19</link>
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<description><![CDATA[JEDZIEMY PO ZIOŁO, JEDZIEEEE MY PO ZIOLO !!!]]></description>
<pubDate>Sobota 21 Marzec</pubDate>
<comments>Sobota 21 Marzec</comments>
</item>
<item>
<title>Walenie konia</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=18#p18</link>
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<description><![CDATA[TO JEST O WIELE LEPRZE NIŻ ZIOŁO xD]]></description>
<pubDate>Sobota 21 Marzec</pubDate>
<comments>Sobota 21 Marzec</comments>
</item>
<item>
<title></title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=17#p17</link>
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<description><![CDATA[<strong><span style="color: blue">Królowa Mrozu</span></strong><br /> <br />&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot;?&gt;<br />&lt;monster name=&quot;Krolowa Mrozu&quot; nameDescription=&quot;krolowa mrozu&quot; race=&quot;blood&quot; experience=&quot;5000000&quot; speed=&quot;830&quot; manacost=&quot;0&quot;&gt;<br />&nbsp; &lt;health now=&quot;100000&quot; max=&quot;100000&quot;/&gt;<br />&nbsp; &lt;look type=&quot;149&quot; head=&quot;0&quot; body=&quot;47&quot; legs=&quot;105&quot; feet=&quot;105&quot; addons=&quot;2&quot; corpse=&quot;3128&quot;/&gt;<br />&nbsp; &lt;targetchange interval=&quot;2000&quot; chance=&quot;5&quot;/&gt;<br />&nbsp; &lt;strategy attack=&quot;100&quot; defense=&quot;0&quot;/&gt;<br />&nbsp; &lt;flags&gt;<br />&nbsp; &nbsp; &lt;flag summonable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag attackable=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag hostile=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag illusionable=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag convinceable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag pushable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag canpushitems=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag staticattack=&quot;50&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag lightlevel=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag lightcolor=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag targetdistance=&quot;5&quot;/&gt;<br />&nbsp; &nbsp; &lt;flag runonhealth=&quot;0&quot;/&gt;<br />&nbsp; &lt;/flags&gt;<br />&nbsp; &lt;attacks&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;outfit&quot; interval=&quot;1000&quot; chance=&quot;10&quot; range=&quot;7&quot; item=&quot;7171&quot; duration=&quot;6500&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp;&lt;attribute key=&quot;areaEffect&quot; value=&quot;blueshimmer&quot;/&gt;<br />&nbsp; &nbsp; &nbsp;&lt;/attack&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;melee&quot; interval=&quot;2000&quot; min=&quot;-200&quot; max=&quot;-835&quot;/&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;snowball&quot; interval=&quot;2000&quot; chance=&quot;95&quot; min=&quot;-100&quot; max=&quot;-769&quot;/&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;witch wave&quot; interval=&quot;3000&quot; chance=&quot;7&quot; min=&quot;-150&quot; max=&quot;-713&quot;/&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;paralyze&quot; interval=&quot;3500&quot; chance=&quot;5&quot;/&gt;<br />&nbsp; &lt;/attacks&gt;<br />&nbsp; &lt;defenses armor=&quot;30&quot; defense=&quot;32&quot;&gt;<br />&nbsp; &nbsp; &lt;defense name=&quot;light healing&quot; interval=&quot;2000&quot; chance=&quot;60&quot; min=&quot;1&quot; max=&quot;50000&quot;/&gt;<br />&nbsp; &lt;/defenses&gt;<br />&nbsp; &lt;immunities&gt;<br />&nbsp; &nbsp; &lt;immunity physical=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity energy=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity fire=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity poison=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity lifedrain=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity paralyze=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity outfit=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity drunk=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;immunity invisible=&quot;0&quot;/&gt;<br />&nbsp; &lt;/immunities&gt;<br /> &lt;summons max=&quot;4&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &lt;summon name=&quot;Yeti&quot; interval=&quot;1000&quot; chance=&quot;10&quot;/&gt;<br />&nbsp; &nbsp; &lt;/summons&gt;<br />&nbsp; &lt;voices interval=&quot;2000&quot; chance=&quot;5&quot;&gt;<br />&nbsp; &nbsp; &lt;voice sentence=&quot;Zimno!!&quot;/&gt;<br />&nbsp; &nbsp; &lt;voice sentence=&quot;Sluchasz radia Maryja ?! To zaraz dostaniesz w ryja !!&quot;/&gt;<br />&nbsp; &nbsp; &lt;voice sentence=&quot;Zimno!!&quot;/&gt;<br />&nbsp; &lt;/voices&gt;<br />&nbsp; &lt;loot&gt;<br />&nbsp; &lt;/loot&gt;<br />&lt;/monster&gt;<br /><br /><br /><br />Robimy plik xml w folderze monsters:<br /><br />&lt;monster name=&quot;Krolowa Mrozu&quot; file=&quot;Krolowa Mrozu.xml&quot; /&gt;<br /><br /><br /><span style="color: red">Król Ognia</span><strong></strong><br /><br />&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot;?&gt;<br />&nbsp; &lt;monster name=&quot;Krol Ognia&quot; tp=&quot;1&quot; nameDescription=&quot;a krol ognia&quot; race=&quot;blood&quot; experience=&quot;120000&quot; speed=&quot;875&quot; manacost=&quot;0&quot;&gt;<br />&nbsp; &nbsp; &lt;health now=&quot;224000&quot; max=&quot;224000&quot;/&gt;<br />&nbsp; &nbsp; &lt;look type=&quot;35&quot; head=&quot;20&quot; body=&quot;30&quot; legs=&quot;40&quot; feet=&quot;50&quot; corpse=&quot;2916&quot;/&gt;<br />&nbsp; &nbsp; &lt;targetchange interval=&quot;60000&quot; chance=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;strategy attack=&quot;100&quot; defense=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;flags&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag summonable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag attackable=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag hostile=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag illusionable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag convinceable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag pushable=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag canpushitems=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag staticattack=&quot;45&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag lightlevel=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag lightcolor=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag targetdistance=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;flag runonhealth=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;/flags&gt;<br />&nbsp; &nbsp; &lt;attacks&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;manadrain&quot; interval=&quot;1000&quot; chance=&quot;10&quot; radius=&quot;8&quot; target=&quot;0&quot; min=&quot;-400&quot; max=&quot;-700&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp;&lt;attribute key=&quot;areaEffect&quot; value=&quot;greenshimmer&quot;/&gt;<br />&nbsp; &nbsp; &lt;/attack&gt;<br />&nbsp; &nbsp; &lt;attack name=&quot;lifedrain&quot; interval=&quot;2000&quot; chance=&quot;10&quot; radius=&quot;6&quot; target=&quot;0&quot; min=&quot;-150&quot; max=&quot;-400&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &lt;attribute key=&quot;areaEffect&quot; value=&quot;poff&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;/attack&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;melee&quot; interval=&quot;2000&quot; min=&quot;-410&quot; max=&quot;-1090&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;fire field&quot; interval=&quot;7500&quot; chance=&quot;75&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;great energy beam&quot; interval=&quot;7000&quot; chance=&quot;60&quot; min=&quot;-600&quot; max=&quot;-700&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;great fireball&quot; interval=&quot;3000&quot; chance=&quot;50&quot; min=&quot;-300&quot; max=&quot;-750&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;orshabaal berserk&quot; interval=&quot;8000&quot; chance=&quot;55&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;attack name=&quot;mana drain&quot; interval=&quot;4000&quot; chance=&quot;30&quot;/&gt;<br />&nbsp; &nbsp; &lt;/attacks&gt;<br />&nbsp; &nbsp; &lt;defenses armor=&quot;56&quot; defense=&quot;60&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &lt;defense name=&quot;light healing&quot; interval=&quot;5000&quot; chance=&quot;60&quot; min=&quot;20&quot; max=&quot;70&quot;/&gt;<br />&nbsp; &nbsp; &lt;/defenses&gt;<br />&nbsp; &nbsp; &lt;immunities&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity physical=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity energy=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity fire=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity poison=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity lifedrain=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity paralyze=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity outfit=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity drunk=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;immunity invisible=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;/immunities&gt;<br />&nbsp; &nbsp; &lt;summons max=&quot;4&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &lt;summon name=&quot;Orshabaal&quot; interval=&quot;1000&quot; chance=&quot;10&quot;/&gt;<br />&nbsp; &nbsp; &lt;/summons&gt;<br />&nbsp; &nbsp; &lt;voices interval=&quot;2000&quot; chance=&quot;5&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &lt;voice sentence=&quot;Po co sie meczysz i tak zginiesz ;]&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;voice sentence=&quot;Gooorąco ^^!&quot;/&gt;<br />&nbsp; &nbsp; &lt;/voices&gt;<br />&nbsp; &nbsp; &lt;loot&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2152&quot; countmax=&quot;7&quot; chance1=&quot;50000&quot; chancemax=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2393&quot; chance=&quot;1000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2470&quot; chance=&quot;2000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2522&quot; chance=&quot;1333&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2158&quot; chance=&quot;10000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2319&quot; chance=&quot;9000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2462&quot; chance=&quot;50000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2153&quot; chance=&quot;50000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;2472&quot; chance=&quot;1857&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &lt;item id=&quot;1987&quot; chance=&quot;33333&quot;&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &lt;inside&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2148&quot; countmax=&quot;100&quot; chance1=&quot;100000&quot; chancemax=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2148&quot; countmax=&quot;100&quot; chance1=&quot;50000&quot; chancemax=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2148&quot; countmax=&quot;100&quot; chance1=&quot;50000&quot; chancemax=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2144&quot; countmax=&quot;10&quot; chance1=&quot;50000&quot; chancemax=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2178&quot; chance=&quot;100000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2402&quot; chance=&quot;50000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2390&quot; chance=&quot;2000&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;item id=&quot;2646&quot; chance=&quot;3333&quot;/&gt;<br />&nbsp; &nbsp; &nbsp; &nbsp; &lt;/inside&gt;<br />&nbsp; &nbsp; &nbsp; &lt;/item&gt;<br />&nbsp; &nbsp; &lt;/loot&gt;<br />&nbsp; &lt;/monster&gt;<br /><br /><br />I do monsters.xml doklejamy to:<br /><br />&lt;monster name=&quot;Krol Ognia&quot; file=&quot;Krol Ognia.xml&quot; /&gt;<br /><br /><br /><br />No to już koniec, to są moje propozycje ;]<br />Rozza ^^]]></description>
<pubDate>Sobota 21 Marzec</pubDate>
<comments>Sobota 21 Marzec</comments>
</item>
<item>
<title>Walenie konia</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=16#p16</link>
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<description><![CDATA[musze wyprubowac ;ppp]]></description>
<pubDate>PiĹĄtek 20 Marzec</pubDate>
<comments>PiĹĄtek 20 Marzec</comments>
</item>
<item>
<title>exevo gran mas suosu</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=15#p15</link>
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<description><![CDATA[powiedz kiedy bedzie na otsie]]></description>
<pubDate>PiĹĄtek 20 Marzec</pubDate>
<comments>PiĹĄtek 20 Marzec</comments>
</item>
<item>
<title>Walenie konia</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=14#p14</link>
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<description><![CDATA[Witam. Chciałbym wam przedstawić skrypt, na walenie konia. Mogą go zrobić tylko faceci (płeć ustawiona na 1). Składnia wygląda następująco:<br />walenie &quot;stopien<br />stopien - liczba od 1 do 5 (jak wybierze się inną, to wyświetli się odpowiedni komunikat), określa &quot;hardcore&quot; walenia konia. Im większy level tym większy stopień można wziąć. Po waleniu konia dostajemy hp: nasz level*stopien. Potem następne walenie konia możemy wykonać dopiero po minucie. Pod graczem, który walił konia robi się sperma.<br />Do OTS/data/talkactions/scripts dodajemy plik walenie konia.lua, a w nim:<br /><br />Spoiler:<br /><br />local combat = createCombatObject()<br />local condition = createConditionObject(CONDITION_INFIGHT)<br />setConditionParam(condition, CONDITION_PARAM_TICKS, 60000)<br />setCombatCondition(combat, condition)<br />function onSay(cid, words, param)<br />local sex = 1<br />local stopien = param<br />local storage = 9315<br />local naIle = 60*1000<br />if (getPlayerSex(cid) == sex) then<br />&nbsp; &nbsp; if (getPlayerStorageValue(cid,storage) == 2) or (getPlayerStorageValue(cid,storage) == -1) then<br />&nbsp; &nbsp; &nbsp; &nbsp; if (stopien &gt; &quot;0&quot;) and (stopien &lt; &quot;6&quot;) then<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if (getPlayerLevel(cid)/stopien &gt;= 20) then<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerAddHealth(cid,stopien*getPlayerLevel(cid))<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSay(cid,&quot;Ahhh...&quot;,1)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSay(cid,&quot;Uhh...&quot;,1)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSay(cid,&quot;Hee...&quot;,1)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; setPlayerStorageValue(cid,storage,1)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; local x = {storage = storage, cid = cid}<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; addEvent(blokada,naIle,x)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doCombat(cid, combat, numberToVariant(cid))<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,&quot;Zakonczyles walenie konia. Poczekaj &quot;.. naIle ..&quot; sekund, zeby znow moc walic konia. Dopuki nie minie minuta nie wylogowywuj sie!&quot;)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; local mleko = doCreateItem(2019,6,getPlayerPosition(cid))<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doSetItemSpecialDescription(mleko,&quot;It\'s a sperm&quot;)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doDecayItem(mleko)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSendCancel(cid,&quot;Nie masz odpowiedniego poziomu na ten stopien&quot;)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; end<br />&nbsp; &nbsp; &nbsp; &nbsp; else<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; doPlayerSendCancel(cid,&quot;Stopien moze byc tylko pomiedzy 1 i 5&quot;)<br />&nbsp; &nbsp; &nbsp; &nbsp; end<br />&nbsp; &nbsp; else<br />&nbsp; &nbsp; &nbsp; &nbsp; doPlayerSendCancel(cid,&quot;Jestes zmeczony&quot;)<br />&nbsp; &nbsp; end<br />else<br />&nbsp; &nbsp; doPlayerSendCancel(cid,&quot;Nie jestes mezczyzna&quot;)<br />end<br />end<br />function blokada(x)<br />if isPlayer(x.cid) then<br />&nbsp; &nbsp; setPlayerStorageValue(x.cid,x.storage,2)<br />end<br />end<br /><br />Potem do OTS/data/talkactions/talkactions.xml dodajemy:<br /><br />&nbsp; &nbsp; Spoiler:<br /><br />&nbsp; &nbsp; &lt;talkaction words=&quot;walenie&quot; script=&quot;walenie konia.lua&quot; /&gt;<br /><br /><br /><br />aby wziasc sie do roboty nalezy wpisac walenie&quot;1 lub wiecej&nbsp; &nbsp; od 1 do 5]]></description>
<pubDate>PiĹĄtek 20 Marzec</pubDate>
<comments>PiĹĄtek 20 Marzec</comments>
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<title>Black Demon</title>
<link>http://www.prostoots.pun.pl/viewtopic.php?pid=13#p13</link>
<guid isPermaLink="false">13@http://www.prostoots.pun.pl</guid>
<description><![CDATA[Twozymy w nazwa twojego ots/data/monsters plik Black Demon.xml:<br /><br />&lt;?xml version=&quot;1.0&quot; ?&gt;<br />- &lt;monster name=&quot;Black Demon&quot; nameDescription=&quot;the Black Demon&quot; level=&quot;0&quot; experience=&quot;1500000&quot; manacost=&quot;0&quot; speed=&quot;420&quot; race=&quot;4&quot;&gt;<br />&lt;health now=&quot;25000&quot; max=&quot;25000&quot; /&gt;<br />&lt;strategy attack=&quot;7200&quot; defense=&quot;450&quot; /&gt;<br />&lt;targetchange speed=&quot;420&quot; chance=&quot;75&quot; /&gt;<br />&lt;flags canpushitems=&quot;0&quot; summonable=&quot;0&quot; hostile=&quot;1&quot; attackable=&quot;1&quot; illusionable=&quot;0&quot; convinceable=&quot;0&quot; pushable=&quot;1&quot; staticattack=&quot;0&quot; targetdistance=&quot;0&quot; runonhealth=&quot;0&quot; /&gt;<br />&lt;look type=&quot;12&quot; head=&quot;20&quot; body=&quot;30&quot; legs=&quot;40&quot; feet=&quot;50&quot; corpse=&quot;6080&quot; /&gt;<br />- &lt;attacks&gt;<br />&lt;attack name=&quot;melee&quot; chance=&quot;0&quot; speed=&quot;2000&quot; skill=&quot;4200&quot; attack=&quot;4200&quot; min=&quot;-1337&quot; max=&quot;-1337&quot; /&gt;<br />&lt;attack name=&quot;Fireball&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Heavy Magic Missile&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Fire Bomb&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Poison Field&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Sudden Death&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Energy Bomb&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Energy Wall&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Polymorph&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;attack name=&quot;Create Illusion&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;/attacks&gt;<br />- &lt;defenses defense=&quot;45&quot; armor=&quot;100&quot;&gt;<br />&lt;defense name=&quot;Ultimate Healing&quot; chance=&quot;75&quot; speed=&quot;2300&quot; min=&quot;1337&quot; max=&quot;1337&quot; /&gt;<br />&lt;defense name=&quot;Strong Haste&quot; chance=&quot;50&quot; speed=&quot;4200&quot; /&gt;<br />&lt;defense name=&quot;Magic Shield&quot; chance=&quot;0&quot; speed=&quot;0&quot; /&gt;<br />&lt;/defenses&gt;<br />- &lt;immunities&gt;<br />&lt;immunity name=&quot;fire&quot; /&gt;<br />&lt;immunity name=&quot;poison&quot; /&gt;<br />&lt;immunity name=&quot;drunk&quot; /&gt;<br />&lt;/immunities&gt;<br />- &lt;voices speed=&quot;2000&quot; chance=&quot;50&quot;&gt;<br />&lt;voice sentence=&quot;TY KURWO ZDECHNIESZ W MECZARNIACH !&quot; /&gt;<br />&lt;/voices&gt;<br />- &lt;summons maxSummons=&quot;4&quot;&gt;<br />&lt;summon name=&quot;Demon&quot; speed=&quot;1000&quot; chance=&quot;10&quot; /&gt;<br />&lt;summon name=&quot;Demon&quot; speed=&quot;1000&quot; chance=&quot;10&quot; /&gt;<br />&lt;summon name=&quot;Demon&quot; speed=&quot;1000&quot; chance=&quot;10&quot; /&gt;<br />&lt;summon name=&quot;Behemoth&quot; speed=&quot;1000&quot; chance=&quot;10&quot; /&gt;<br />&lt;/summons&gt;<br />- &lt;loot&gt;<br />&lt;item id=&quot;2421&quot; chance=&quot;300&quot; /&gt;<br />&lt;item id=&quot;2393&quot; chance=&quot;1000&quot; /&gt;<br />&lt;item id=&quot;2173&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2343&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2358&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2466&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2469&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2470&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2471&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2472&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2493&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2494&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2495&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2646&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2645&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;5903&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;5917&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;5918&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;6096&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2390&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2393&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2400&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2415&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2514&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2520&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2522&quot; chance=&quot;0&quot; /&gt;<br />&lt;item id=&quot;2523&quot; chance=&quot;0&quot; /&gt;<br />&lt;/loot&gt;<br />&lt;/monster&gt;<br /><br />A potem doklejamy do pliku &quot;monsters&quot; taka linijke:<br />ktora znajduje sie w nazwa twojego ots/data/monsters/monster/<br /><br />&lt;monster name=&quot;Black Demon&quot; file=&quot;Black Demon.xml&quot; /&gt;]]></description>
<pubDate>PiĹĄtek 20 Marzec</pubDate>
<comments>PiĹĄtek 20 Marzec</comments>
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